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Game / Software Developer
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4+ years
Game & Software Development
BASc. Degree
Computer Science
I am a third year Computer Science student at McMaster University, currently looking to grow in both game development and software development. I've always been fascinated by the stories, worlds, and possibilities that technology can create—from immersive games that bring entire universes to life, to software that solves real problems and empowers people every day. My goal is to push the boundaries of what's possible, whether through VR/AR, AI-driven systems, or fresh approaches to how we build and experience technology. Feel free to check out some of my projects linked below. If you ever want to talk about development or just chat about your favorite games, don't hesitate to reach out!
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A puzzle matching game built in a team of 7 as a semester long project. A physics-based puzzle mobile game where players drop balls strategically to complete levels. Designed with smooth controls and intuitive UI.
A physics-based puzzle mobile game where players drop balls strategically to complete levels. Designed with smooth controls and intuitive UI.
A simple Tic-Tac-Toe game as part of our grade 12 final project. Features different difficulty settings and custom UI. Made with the Model View Controller design pattern.
A 2D top-down shooter where players will fight through various enemies and puzzles to claim revenge for the murder of their father. This is the first full game I finished and published.
One of attempts at creating a FPS. Although I consider this a big failure now, I learned a lot about pathfindng, mission design, and testing.
A website that tracks film/tv you want to watch and have watched, similar to letterboxd. Since I am a big cinephile I made it easy to use and have multiple filtering options, so you can finally decide what to watch out of huge backlog! If you love movies too, I'd love to connect :)
A hackathon project that uses machine learning to suggest synonyms in real time, helping newcomers expand vocabulary. Built in a team of 2 over 3 days.
Built in a team of 4 as part of DeltaHacks Hackathon. Capsule allows you to visually track the progress in your body. Meant to incentivize people to make positive changes in their lives while giving them an inclusive platform to inspire others.
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